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Part of Tarkir Dragonstorm
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Artifact — Equipment
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Tarkir: Dragonstorm (TDM)
Live Play Data
Dragonfire Blade
1%
Live Inclusion
Times Brought
996
Decks Running
426
Median Cast Turn
5
Drawn → Played
85%
Format
First-cast turn
n=191
21%
T1
13%
T2
8%
T3
4%
T4
12%
T5
32%
T6-9
10%
T10+
Median
5
P25
2
· P75
7
· max
14
On curve
21%
(40 / 191 cast on T1)
Cast same turn as drawn
56%
The "good card" funnel
996 brought · 374 playersBrought to game
996
Ever drawn
226
Reached battlefield
191
Still on board at game end
143
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 32% of the time (n=178) , vs 25% when it never left the library (n=662).
When players drew this card but left it in hand, they won 22% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval -0.7pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
249 instances5.2%
Library
57.4%
Battlefield
19.7%
Graveyard
8.4%
Exile
Commanders that played this card
in tracked games-
1
Kotis, the Fangkeeper
68 decks
-
2
Cloud, Ex-SOLDIER
50 decks
-
3
Arna Kennerüd, Skycaptain
12 decks
-
4
Jin Sakai, Ghost of Tsushima
10 decks
-
5
Lightning, Army of One
10 decks
-
6
Obeka, Splitter of Seconds
9 decks
-
7
Ekthi, Contaminator Priest
8 decks
-
8
Eshki, Temur's Roar
8 decks
-
9
Aragorn, the Uniter
7 decks
-
10
Captain America, First Avenger
7 decks
Card text
Dragonfire Blade
Artifact — Equipment
Equipped creature gets +2/+2 and has hexproof from monocolored.
Equip
. This ability costs
less to activate for each color of the creature it targets.
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Clint Lockwood
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.