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Part of Tarkir Dragonstorm
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Artifact — Equipment
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Tarkir: Dragonstorm (TDM)
Live Play Data
Dragonfire Blade
1%
Live Inclusion
Times Brought
577
Decks Running
269
Median Cast Turn
5
Drawn → Played
83%
Format
First-cast turn
n=107
21%
T1
12%
T2
7%
T3
8%
T4
11%
T5
33%
T6-9
7%
T10+
Median
5
P25
2
· P75
7
· max
13
On curve
21%
(22 / 107 cast on T1)
Cast same turn as drawn
60%
The "good card" funnel
577 brought · 237 playersBrought to game
577
Ever drawn
129
Reached battlefield
107
Still on board at game end
73
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 35% of the time (n=100) , vs 29% when it never left the library (n=388).
When players drew this card but left it in hand, they won 24% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.1pp; 95% confidence interval -3.3pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
144 instances7.6%
Library
50.7%
Battlefield
21.5%
Graveyard
11.8%
Exile
Commanders that played this card
in tracked games-
1
Kotis, the Fangkeeper
44 decks
-
2
Cloud, Ex-SOLDIER
29 decks
-
3
Arna Kennerüd, Skycaptain
10 decks
-
4
Eshki, Temur's Roar
6 decks
-
5
Lightning, Army of One
6 decks
-
6
Obeka, Splitter of Seconds
6 decks
-
7
Aragorn, the Uniter
5 decks
-
8
Jin Sakai, Ghost of Tsushima
5 decks
-
9
Ekthi, Contaminator Priest
4 decks
-
10
The Ur-Dragon
4 decks
Card text
Dragonfire Blade
Artifact — Equipment
Equipped creature gets +2/+2 and has hexproof from monocolored.
Equip
. This ability costs
less to activate for each color of the creature it targets.
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Clint Lockwood
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.