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Part of March of the Machine
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Legendary Creature — Vampire Angel
·
March of the Machine (MOM)
Live Play Data
Drana and Linvala
3%
Live Inclusion
Times Brought
451
Decks Running
197
Median Cast Turn
7
Drawn → Played
63%
Format
First-cast turn
n=91
0%
T1
2%
T2
4%
T3
14%
T4
16%
T5
44%
T6-9
19%
T10+
Median
7
P25
5
· P75
9
· max
17
On curve
21%
(13 / 91 cast on T4)
Cast same turn as drawn
36%
The "good card" funnel
452 brought · 200 playersBrought to game
452
Ever drawn
118
Reached battlefield
74
Still on board at game end
41
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.9pp
Players who cast this card win 38% of the time (n=71) , vs 24% when it never left the library (n=274).
When players drew this card but left it in hand, they won 32% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.6pp; 95% confidence interval +1.9pp to +25.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
131 instances3.8%
Library
31.3%
Battlefield
30.5%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
45 decks
-
2
Edgar Markov
34 decks
-
3
Liesa, Shroud of Dusk
14 decks
-
4
Sen Triplets
13 decks
-
5
Seluma, Light of Aysen
12 decks
-
6
Shilgengar, Sire of Famine
8 decks
-
7
Sisay, Weatherlight Captain
7 decks
-
8
Ardbert, Warrior of Darkness
6 decks
-
9
Queen Marchesa
6 decks
-
10
Liesa, Forgotten Archangel
5 decks
Card text
Drana and Linvala
Legendary Creature — Vampire Angel
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
3 / 4
March of the Machine (MOM)
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Rare
·
Illustrated by Raluca Marinescu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.