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Part of Commander Masters
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Enchantment
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Reality Fracture Commander (FRC)
Live Play Data
Dreadhorde Invasion
3%
Live Inclusion
Times Brought
1988
Decks Running
885
Median Cast Turn
4
Drawn → Played
69%
Format
First-cast turn
n=349
7%
T1
19%
T2
14%
T3
12%
T4
12%
T5
29%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
16
On curve
26%
(66 / 349 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
1991 brought · 774 playersBrought to game
1991
Ever drawn
507
Reached battlefield
349
Still on board at game end
260
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.5pp
Players who cast this card win 29% of the time (n=309) , vs 24% when it never left the library (n=1232).
When players drew this card but left it in hand, they won 32% (n=130).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval +0.5pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
555 instances7.6%
Library
46.8%
Battlefield
22.7%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
332 decks
-
2
Wilhelt, the Rotcleaver
69 decks
-
3
Sauron, the Dark Lord
64 decks
-
4
Temmet, Naktamun's Will
62 decks
-
5
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
52 decks
-
6
The Great Goblin
15 decks
-
7
The Scarab God
15 decks
-
8
Braids, Arisen Nightmare
14 decks
-
9
Olag and Miau, New Friends
13 decks
-
10
Ayara, First of Locthwain
12 decks
Card text
Dreadhorde Invasion
Enchantment
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Reality Fracture Commander (FRC)
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Rare
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Illustrated by Stanton Feng
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.