collections_bookmark Part of Modern Horizons 3
Dreamroot Cascade card art
Live Play Data

Dreamroot Cascade

Land · Secrets of Strixhaven (SOS)
22%
Live Inclusion
Times Brought
5743
Decks Running
2444
Median Cast Turn
4.0
Drawn → Played
79%
Format

First-cast turn

n=1200
13%
T1
10%
T2
20%
T3
11%
T4
10%
T5
29%
T6-9
7%
T10+
Median 4.0 P25 3 · P75 7 · max 17
Cast same turn as drawn 52%

The "good card" funnel

5751 brought · 1839 players
Brought to game
5751
Ever drawn
1528
Reached battlefield
1200
Still on board at game end
1106

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.8pp

Players who cast this card win 31% of the time (n=1075) , vs 22% when it never left the library (n=3569).

When players drew this card but left it in hand, they won 34% (n=296).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.7pp; 95% confidence interval +5.8pp to +11.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1692 instances
3.3%
Library
65.4%
Battlefield
13.6%
Graveyard
3.7%
Exile

Commanders that played this card

in tracked games
Card text
Dreamroot Cascade card

Dreamroot Cascade

Land
This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.
Secrets of Strixhaven (SOS) · Rare · Illustrated by Marco Gorlei

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.