Live Play Data
Drivnod, Carnage Dominus
1%
Live Inclusion
Times Brought
632
Decks Running
282
Median Cast Turn
7
Drawn → Played
63%
Format
First-cast turn
n=107
0%
T1
1%
T2
6%
T3
7%
T4
13%
T5
61%
T6-9
12%
T10+
Median
7
P25
5
· P75
8
· max
15
On curve
27%
(14 / 107 cast on T5)
Cast same turn as drawn
32%
The "good card" funnel
636 brought · 266 playersBrought to game
636
Ever drawn
160
Reached battlefield
101
Still on board at game end
53
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.5pp
Players who cast this card win 33% of the time (n=94) , vs 28% when it never left the library (n=391).
When players drew this card but left it in hand, they won 23% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -4.5pp to +15.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
176 instances1.7%
Library
30.1%
Battlefield
30.7%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
45 decks
-
2
Teysa Karlov
32 decks
-
3
Avacyn, Angel of Horror
12 decks
-
4
Ratadrabik of Urborg
10 decks
-
5
Massacre Girl, Known Killer
9 decks
-
6
Toxrill, the Corrosive
8 decks
-
7
Vincent Valentine // Galian Beast
7 decks
-
8
Athreos, God of Passage
6 decks
-
9
Braids, Arisen Nightmare
5 decks
-
10
Brimaz, Blight of Oreskos
5 decks
Card text
Drivnod, Carnage Dominus
Legendary Creature — Phyrexian Horror
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod. (
can be paid with either
or 2 life.)
8 / 3
Phyrexia: All Will Be One (ONE)
·
Mythic
·
Illustrated by Bogdan Rezunenko
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.