Drivnod, Carnage Dominus
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Drivnod, Carnage Dominus
Final zone distribution
52 instancesCommanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
33 decks
-
2
Teysa Karlov
13 decks
-
3
Ratadrabik of Urborg
6 decks
-
4
Wilhelt, the Rotcleaver
6 decks
-
5
Toxrill, the Corrosive
5 decks
-
6
Vincent Valentine // Galian Beast
5 decks
-
7
Uugguu, the Omniplasm
4 decks
-
8
Athreos, God of Passage
3 decks
-
9
Braids, Arisen Nightmare
2 decks
-
10
Brimaz, Blight of Oreskos
2 decks
The "good card" funnel
257 brought · 139 playersOnce cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=28) , vs 26% when it never left the library (n=157).
When players drew this card but left it in hand, they won 13% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.5pp; 95% confidence interval -9.6pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.