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Part of Edge of Eternities
·
Instant
·
Edge of Eternities (EOE)
Live Play Data
Dual-Sun Technique
0%
Live Inclusion
Times Brought
128
Decks Running
61
Median Cast Turn
7.0
Drawn → Played
67%
Format
First-cast turn
n=22
0%
T1
5%
T2
5%
T3
0%
T4
9%
T5
64%
T6-9
18%
T10+
Median
7.0
P25
6
· P75
9
· max
13
On curve
5%
(1 / 22 cast on T2)
Cast same turn as drawn
18%
The "good card" funnel
128 brought · 58 playersBrought to game
128
Ever drawn
33
Reached battlefield
22
Still on board at game end
5
≥ -11.7pp
Players who cast this card win 37% of the time (n=22) , vs 28% when it never left the library (n=82).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -11.7pp to +29.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
38 instances13.2%
Battlefield
52.6%
Graveyard
5.3%
Exile
28.9%
Hand
Commanders that played this card
in tracked games-
1
Brigone, Soldier of Meletis
9 decks
-
2
Anti-Venom, Horrifying Healer
7 decks
-
3
Feather, the Redeemed
5 decks
-
4
Ms. Bumbleflower
3 decks
-
5
Shang-Chi and the Ten Rings
3 decks
-
6
Black Widow, Agile Avenger
2 decks
-
7
Infinite Guideline Station
2 decks
-
8
Phelia, Exuberant Shepherd
2 decks
-
9
Thor Odinson
2 decks
-
10
Agent Bishop, Man in Black
1 decks
Card text
Dual-Sun Technique
Instant
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.
Edge of Eternities (EOE)
·
Uncommon
·
Illustrated by Ioannis Fiore
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.