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Part of Murders at Karlov Manor
·
Enchantment
·
Star Trek Commander (TRC)
Live Play Data
Duelist's Heritage
3%
Live Inclusion
Times Brought
1653
Decks Running
757
Median Cast Turn
6
Drawn → Played
71%
Format
First-cast turn
n=303
0%
T1
4%
T2
11%
T3
12%
T4
12%
T5
48%
T6-9
13%
T10+
Median
6
P25
4
· P75
8
· max
22
On curve
15%
(32 / 303 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
1653 brought · 657 playersBrought to game
1653
Ever drawn
425
Reached battlefield
303
Still on board at game end
236
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.7pp
Players who cast this card win 40% of the time (n=285) , vs 25% when it never left the library (n=1053).
When players drew this card but left it in hand, they won 30% (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.7pp; 95% confidence interval +8.7pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
459 instances3.5%
Library
51.4%
Battlefield
18.7%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Queen Marchesa
74 decks
-
2
Ms. Bumbleflower
43 decks
-
3
Nelly Borca, Impulsive Accuser
39 decks
-
4
Breena, the Demagogue
38 decks
-
5
Lightning, Army of One
32 decks
-
6
Gluntch, the Bestower
31 decks
-
7
Jin Sakai, Ghost of Tsushima
29 decks
-
8
The Sentry, Golden Guardian
26 decks
-
9
Atraxa, Praetors' Voice
24 decks
-
10
Isshin, Two Heavens as One
23 decks
Card text
Duelist's Heritage
Enchantment
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Star Trek Commander (TRC)
·
Rare
·
Illustrated by Bartek Fedyczak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.