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Part of Murders at Karlov Manor
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Enchantment
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Avatar: The Last Airbender Eternal (TLE)
Live Play Data
Duelist's Heritage
3%
Live Inclusion
Times Brought
1261
Decks Running
598
Median Cast Turn
6
Drawn → Played
72%
Format
First-cast turn
n=241
0%
T1
2%
T2
9%
T3
13%
T4
12%
T5
50%
T6-9
13%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
12%
(22 / 241 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
1261 brought · 523 playersBrought to game
1261
Ever drawn
336
Reached battlefield
241
Still on board at game end
187
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.3pp
Players who cast this card win 41% of the time (n=225) , vs 26% when it never left the library (n=795).
When players drew this card but left it in hand, they won 29% (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.2pp; 95% confidence interval +8.3pp to +22.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
357 instances3.4%
Library
52.4%
Battlefield
19.3%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games-
1
Queen Marchesa
66 decks
-
2
Breena, the Demagogue
33 decks
-
3
Ms. Bumbleflower
32 decks
-
4
Nelly Borca, Impulsive Accuser
28 decks
-
5
Gluntch, the Bestower
26 decks
-
6
The Sentry, Golden Guardian
25 decks
-
7
Lightning, Army of One
24 decks
-
8
Atraxa, Praetors' Voice
20 decks
-
9
Jin Sakai, Ghost of Tsushima
18 decks
-
10
Isshin, Two Heavens as One
17 decks
Card text
Duelist's Heritage
Enchantment
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Avatar: The Last Airbender Eternal (TLE)
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Rare
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Illustrated by Robin Har
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.