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Part of The Lost Caverns of Ixalan
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Creature — Vampire Soldier
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Dusk Legion Sergeant
0%
Live Inclusion
Times Brought
242
Decks Running
103
Median Cast Turn
5.0
Drawn → Played
86%
Format
First-cast turn
n=42
5%
T1
19%
T2
12%
T3
5%
T4
12%
T5
31%
T6-9
17%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
24%
(8 / 42 cast on T2)
Cast same turn as drawn
29%
The "good card" funnel
242 brought · 99 playersBrought to game
242
Ever drawn
49
Reached battlefield
42
Still on board at game end
16
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 32% of the time (n=39) , vs 20% when it never left the library (n=159).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.8pp; 95% confidence interval -3.3pp to +26.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances28.6%
Battlefield
42.9%
Graveyard
14.3%
Exile
14.3%
Hand
Commanders that played this card
in tracked games-
1
Clavileño, First of the Blessed
41 decks
-
2
Edgar Markov
34 decks
-
3
Evelyn, the Covetous
4 decks
-
4
Carmen, Cruel Skymarcher
3 decks
-
5
Elenda, the Dusk Rose
3 decks
-
6
Strefan, Maurer Progenitor
3 decks
-
7
Edgar, Charmed Groom // Edgar Markov's Coffin
2 decks
-
8
Henrika Domnathi // Henrika, Infernal Seer
2 decks
-
9
Timothar, Baron of Bats
2 decks
-
10
Celes, Rune Knight
1 decks
Card text
Dusk Legion Sergeant
Creature — Vampire Soldier
Menace

, Sacrifice this creature: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2 / 2
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.