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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Horror
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Dusk Mangler
0%
Live Inclusion
Times Brought
146
Decks Running
70
Median Cast Turn
—
Drawn → Played
70%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
146 brought · 68 playersBrought to game
146
Ever drawn
27
Reached battlefield
19
Still on board at game end
12
≥ -0.1pp
Players who cast this card win 44% of the time (n=18) , vs 19% when it never left the library (n=102).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +25.6pp; 95% confidence interval -0.1pp to +51.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
28 instances10.7%
Library
42.9%
Battlefield
21.4%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
42 decks
-
2
Hashaton, Scarab's Fist
4 decks
-
3
Avacyn, Angel of Horror
2 decks
-
4
Songbird, Sonic Screamer
2 decks
-
5
Superior Spider-Man
2 decks
-
6
Ardyn, the Usurper
1 decks
-
7
Ayli, Eternal Pilgrim
1 decks
-
8
Braids, Arisen Nightmare
1 decks
-
9
Doctor Doom
1 decks
-
10
Eddie Brock // Venom, Lethal Protector
1 decks
Card text
Dusk Mangler
Creature — Horror
As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.
When this creature enters, each opponent sacrifices a creature of their choice, discards a card, and loses 4 life.
5 / 4
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Antonio José Manzanedo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.