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Dyadrine, Synthesis Amalgam card art
Live Play Data

Dyadrine, Synthesis Amalgam

{X} {G} {W} · Legendary Artifact Creature — Construct · Edge of Eternities (EOE)
1%
Live Inclusion
Times Brought
168
Decks Running
55
Median Cast Turn
5.0
Drawn → Played
57%
Format

First-cast turn

n=32
6%
T1
9%
T2
9%
T3
16%
T4
16%
T5
34%
T6-9
9%
T10+
Median 5.0 P25 4 · P75 7 · max 12
Cast same turn as drawn 26%

The "good card" funnel

170 brought · 52 players
Brought to game
170
Ever drawn
40
Reached battlefield
23
Still on board at game end
11

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -27.5pp

Players who cast this card win 23% of the time (n=20) , vs 31% when it never left the library (n=117).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -8.2pp; 95% confidence interval -27.5pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

46 instances
23.9%
Battlefield
30.4%
Graveyard
6.5%
Exile
34.8%
Hand
Card text
Dyadrine, Synthesis Amalgam card

Dyadrine, Synthesis Amalgam

{X} {G} {W}
Legendary Artifact Creature — Construct
Trample Dyadrine enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Whenever you attack, you may remove a +1/+1 counter from each of two creatures you control. If you do, draw a card and create a 2/2 colorless Robot artifact creature token.
0 / 1
Edge of Eternities (EOE) · Rare · Illustrated by Igor Grechanyi

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.