collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Earthquake Dragon card art
Card Preview

Earthquake Dragon

{14} {G} · Creature — Elemental Dragon · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Decklist Inclusion
Times Brought
194
Decks Running
84
In Decks
614
Decklist Inclusion
0%
Format
Card text
Earthquake Dragon card

Earthquake Dragon

{14} {G}
Creature — Elemental Dragon
This spell costs {X} less to cast, where X is the total mana value of Dragons you control. Flying, trample {2}{G}, Sacrifice a land: Return this card from your graveyard to your hand.
10 / 10
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Johan Grenier

Final zone distribution

56 instances
5.4%
Library
42.9%
Battlefield
16.1%
Graveyard
5.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

194 brought · 88 players
Brought to game
194
Ever drawn
53
Reached battlefield
40
Still on board at game end
24

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.9pp

Players who cast this card win 39% of the time (n=37) , vs 25% when it never left the library (n=124).

Observed gap +13.9pp; 95% confidence interval -2.9pp to +30.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=40
0%
T1
0%
T2
0%
T3
5%
T4
8%
T5
75%
T6-9
13%
T10+
Median 7.5 P25 7 · P75 9 · max 18
On curve 98% (0 / 40 cast on T15) Cast same turn as drawn 45%
40 of 100 times cast 40%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.