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Earthquake Dragon card art
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Earthquake Dragon

{14} {G} · Creature — Elemental Dragon · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
306
Decks Running
136
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Earthquake Dragon card

Earthquake Dragon

{14} {G}
Creature — Elemental Dragon
This spell costs {X} less to cast, where X is the total mana value of Dragons you control. Flying, trample {2}{G}, Sacrifice a land: Return this card from your graveyard to your hand.
10 / 10
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Johan Grenier

Final zone distribution

83 instances
3.6%
Library
37.3%
Battlefield
15.7%
Graveyard
7.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

306 brought · 133 players
Brought to game
306
Ever drawn
78
Reached battlefield
46
Still on board at game end
31

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.1pp

Players who cast this card win 36% of the time (n=35) , vs 23% when it never left the library (n=167).

When players drew this card but left it in hand, they won 17% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.4pp; 95% confidence interval +5.1pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=46
4%
T1
0%
T2
2%
T3
2%
T4
17%
T5
52%
T6-9
22%
T10+
Median 7.0 P25 5 · P75 9 · max 13
On curve 100% (0 / 46 cast on T15) Cast same turn as drawn 39%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.