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Part of Final Fantasy
·
Legendary Creature — Human Artificer Noble
·
Final Fantasy (FIN)
Live Play Data
Edgar, King of Figaro
0%
Live Inclusion
Times Brought
182
Decks Running
71
Median Cast Turn
7.0
Drawn → Played
70%
Format
First-cast turn
n=40
0%
T1
0%
T2
5%
T3
10%
T4
5%
T5
68%
T6-9
13%
T10+
Median
7.0
P25
6
· P75
8
· max
15
On curve
38%
(7 / 40 cast on T6)
Cast same turn as drawn
35%
The "good card" funnel
182 brought · 92 playersBrought to game
182
Ever drawn
54
Reached battlefield
38
Still on board at game end
23
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +11.3pp
Players who cast this card win 46% of the time (n=35) , vs 17% when it never left the library (n=99).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +29.0pp; 95% confidence interval +11.3pp to +46.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances3.3%
Library
37.7%
Battlefield
32.8%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Yusri, Fortune's Flame
31 decks
-
2
Zndrsplt, Eye of Wisdom
22 decks
-
3
Okaun, Eye of Chaos
18 decks
-
4
Whtz, the Bibliophile
4 decks
-
5
Krark, the Thumbless
3 decks
-
6
Aloy, Savior of Meridian
2 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
2 decks
-
8
Alisaie Leveilleur
1 decks
-
9
Breeches, the Blastmaker
1 decks
-
10
Captain America, Living Legend
1 decks
Card text
Edgar, King of Figaro
Legendary Creature — Human Artificer Noble
When Edgar enters, draw a card for each artifact you control.
Two-Headed Coin — The first time you flip one or more coins each turn, those coins come up heads and you win those flips.
4 / 5
Final Fantasy (FIN)
·
Rare
·
Illustrated by Jake Murray
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.