Live Play Data
Eerie Ultimatum
8%
Live Inclusion
Times Brought
541
Decks Running
241
Median Cast Turn
8
Drawn → Played
49%
Format
First-cast turn
n=59
0%
T1
2%
T2
0%
T3
0%
T4
12%
T5
56%
T6-9
31%
T10+
Median
8
P25
8
· P75
10
· max
13
On curve
24%
(4 / 59 cast on T7)
Cast same turn as drawn
37%
The "good card" funnel
542 brought · 230 playersBrought to game
542
Ever drawn
120
Reached battlefield
59
Still on board at game end
13
≥ +6.7pp
Players who cast this card win 46% of the time (n=58) , vs 26% when it never left the library (n=350).
When players drew this card but left it in hand, they won 20% (n=58).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.6pp; 95% confidence interval +6.7pp to +32.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
149 instances4.0%
Library
8.7%
Battlefield
38.9%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Betor, Ancestor's Voice
22 decks
-
2
Go-Shintai of Life's Origin
15 decks
-
3
The Necrobloom
14 decks
-
4
Felothar the Steadfast
13 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
12 decks
-
6
Nethroi, Apex of Death
12 decks
-
7
The Ur-Dragon
11 decks
-
8
Jodah, Archmage Eternal
10 decks
-
9
Tom Bombadil
9 decks
-
10
Terra, Magical Adept // Esper Terra
8 decks
Card text
Eerie Ultimatum
Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
Ikoria: Lair of Behemoths (IKO)
·
Rare
·
Illustrated by Jason A. Engle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.