Eerie Ultimatum card art
Live Play Data

Eerie Ultimatum

{W} {W} {B} {B} {B} {G} {G} · Sorcery · Ikoria: Lair of Behemoths (IKO)
8%
Live Inclusion
Times Brought
517
Decks Running
229
Median Cast Turn
8
Drawn → Played
50%
Format

First-cast turn

n=59
0%
T1
2%
T2
0%
T3
0%
T4
12%
T5
56%
T6-9
31%
T10+
Median 8 P25 8 · P75 10 · max 13
On curve 24% (4 / 59 cast on T7) Cast same turn as drawn 37%

The "good card" funnel

518 brought · 220 players
Brought to game
518
Ever drawn
119
Reached battlefield
59
Still on board at game end
13
≥ +5.8pp

Players who cast this card win 46% of the time (n=53) , vs 27% when it never left the library (n=323).

When players drew this card but left it in hand, they won 18% (n=56).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.3pp; 95% confidence interval +5.8pp to +32.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

147 instances
4.1%
Library
8.8%
Battlefield
39.5%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games
Card text
Eerie Ultimatum card

Eerie Ultimatum

{W} {W} {B} {B} {B} {G} {G}
Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
Ikoria: Lair of Behemoths (IKO) · Rare · Illustrated by Jason A. Engle

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.