Live Play Data
Eerie Ultimatum
8%
Live Inclusion
Times Brought
926
Decks Running
390
Median Cast Turn
9.0
Drawn → Played
47%
Format
First-cast turn
n=96
0%
T1
1%
T2
2%
T3
0%
T4
7%
T5
54%
T6-9
35%
T10+
Median
9.0
P25
8
· P75
10
· max
16
On curve
22%
(9 / 96 cast on T7)
Cast same turn as drawn
34%
The "good card" funnel
927 brought · 369 playersBrought to game
927
Ever drawn
206
Reached battlefield
96
Still on board at game end
23
≥ +5.7pp
Players who cast this card win 42% of the time (n=91) , vs 26% when it never left the library (n=601).
When players drew this card but left it in hand, they won 24% (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.0pp; 95% confidence interval +5.7pp to +26.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
248 instances4.4%
Library
9.3%
Battlefield
39.1%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Betor, Ancestor's Voice
45 decks
-
2
The Necrobloom
21 decks
-
3
The Ur-Dragon
21 decks
-
4
Go-Shintai of Life's Origin
18 decks
-
5
Felothar the Steadfast
16 decks
-
6
Nethroi, Apex of Death
16 decks
-
7
Esika, God of the Tree // The Prismatic Bridge
15 decks
-
8
Jodah, Archmage Eternal
15 decks
-
9
Omnath, Locus of All
15 decks
-
10
Tom Bombadil
14 decks
Card text
Eerie Ultimatum
Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
Ikoria: Lair of Behemoths (IKO)
·
Rare
·
Illustrated by Jason A. Engle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.