Card Preview
Eerie Ultimatum
Times Brought
179
Decks Running
76
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
46 instances6.5%
Library
10.9%
Battlefield
39.1%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Betor, Ancestor's Voice
8 decks
-
2
Go-Shintai of Life's Origin
7 decks
-
3
Atraxa, Praetors' Voice
6 decks
-
4
Felothar the Steadfast
6 decks
-
5
Nethroi, Apex of Death
6 decks
-
6
Atogatog
5 decks
-
7
The Necrobloom
4 decks
-
8
Tom Bombadil
4 decks
-
9
Ramos, Dragon Engine
3 decks
-
10
Terra, Magical Adept // Esper Terra
3 decks
The "good card" funnel
179 brought · 77 playersBrought to game
179
Ever drawn
44
Reached battlefield
24
Still on board at game end
5
≥ -3.3pp
Players who cast this card win 29% of the time (n=23) , vs 22% when it never left the library (n=113).
When players drew this card but left it in hand, they won 24% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.2pp; 95% confidence interval -3.3pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
0%
T4
8%
T5
58%
T6-9
33%
T10+
Median
9.0
P25
8
· P75
11
· max
16
On curve
25%
(3 / 24 cast on T7)
Cast same turn as drawn
45%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.