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Part of Commander Masters
·
Enchantment Creature — Spirit
·
Commander Masters (CMM)
Live Play Data
Eidolon of Blossoms
3%
Live Inclusion
Times Brought
1465
Decks Running
677
Median Cast Turn
5.0
Drawn → Played
66%
Format
First-cast turn
n=242
2%
T1
2%
T2
10%
T3
20%
T4
17%
T5
39%
T6-9
11%
T10+
Median
5.0
P25
4
· P75
7
· max
17
On curve
33%
(49 / 242 cast on T4)
Cast same turn as drawn
34%
The "good card" funnel
1467 brought · 607 playersBrought to game
1467
Ever drawn
368
Reached battlefield
242
Still on board at game end
133
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 29% of the time (n=218) , vs 26% when it never left the library (n=930).
When players drew this card but left it in hand, they won 28% (n=115).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -2.7pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
407 instances4.9%
Library
32.7%
Battlefield
26.8%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
81 decks
-
2
Bello, Bard of the Brambles
59 decks
-
3
Go-Shintai of Life's Origin
58 decks
-
4
Anikthea, Hand of Erebos
41 decks
-
5
Sythis, Harvest's Hand
38 decks
-
6
Terra, Magical Adept // Esper Terra
35 decks
-
7
Hei Bai, Forest Guardian
22 decks
-
8
Yuna, Hope of Spira
22 decks
-
9
Myrkul, Lord of Bones
19 decks
-
10
Ellivere of the Wild Court
18 decks
Card text
Eidolon of Blossoms
Enchantment Creature — Spirit
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
2 / 2
Commander Masters (CMM)
·
Rare
·
Illustrated by Min Yum
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.