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Eidolon of Blossoms card art
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Eidolon of Blossoms

{2} {G} {G} · Enchantment Creature — Spirit · Commander Masters (CMM)
1%
Decklist Inclusion
Times Brought
475
Decks Running
248
In Decks
1870
Decklist Inclusion
1%
Format
Card text
Eidolon of Blossoms card

Eidolon of Blossoms

{2} {G} {G}
Enchantment Creature — Spirit
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
2 / 2
Commander Masters (CMM) · Rare · Illustrated by Min Yum

Final zone distribution

140 instances
2.1%
Library
27.9%
Battlefield
30.7%
Graveyard
12.1%
Exile

The "good card" funnel

477 brought · 227 players
Brought to game
477
Ever drawn
125
Reached battlefield
79
Still on board at game end
39

Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.2pp

Players who cast this card win 29% of the time (n=72) , vs 27% when it never left the library (n=298).

When players drew this card but left it in hand, they won 28% (n=44) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +2.3pp; 95% confidence interval -8.2pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=79
1%
T1
4%
T2
14%
T3
25%
T4
15%
T5
32%
T6-9
9%
T10+
Median 5 P25 4 · P75 7 · max 17
On curve 44% (20 / 79 cast on T4) Cast same turn as drawn 39%
79 of 100 times cast 79%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.