Eidolon of Blossoms
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
71 instancesCommanders that played this card
in tracked games-
1
Tom Bombadil
16 decks
-
2
Go-Shintai of Life's Origin
14 decks
-
3
Bello, Bard of the Brambles
13 decks
-
4
Anikthea, Hand of Erebos
12 decks
-
5
Ellivere of the Wild Court
8 decks
-
6
Terra, Magical Adept // Esper Terra
8 decks
-
7
Marina Vendrell
6 decks
-
8
Sythis, Harvest's Hand
6 decks
-
9
Tuvasa the Sunlit
6 decks
-
10
Yuna, Hope of Spira
6 decks
The "good card" funnel
271 brought · 128 playersOnce cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 38% of the time (n=34) , vs 26% when it never left the library (n=164).
When players drew this card but left it in hand, they won 22% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.6pp; 95% confidence interval +3.4pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45Full analysis unlocks as more games are tracked. Stats refresh nightly.