Live Play Data
Eldritch Evolution
3%
Live Inclusion
Times Brought
1098
Decks Running
490
Median Cast Turn
6.0
Drawn → Played
48%
Format
First-cast turn
n=128
1%
T1
2%
T2
6%
T3
17%
T4
13%
T5
55%
T6-9
6%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
9%
(8 / 128 cast on T3)
Cast same turn as drawn
28%
The "good card" funnel
1098 brought · 429 playersBrought to game
1098
Ever drawn
268
Reached battlefield
128
Still on board at game end
7
≥ -3.4pp
Players who cast this card win 35% of the time (n=118) , vs 29% when it never left the library (n=667).
When players drew this card but left it in hand, they won 31% (n=121).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -3.4pp to +13.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
312 instances5.1%
Library
2.2%
Battlefield
39.4%
Graveyard
16.0%
Exile
Commanders that played this card
in tracked games-
1
Lumra, Bellow of the Woods
35 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
27 decks
-
3
Uugguu, the Omniplasm
16 decks
-
4
Chatterfang, Squirrel General
13 decks
-
5
Korvold, Fae-Cursed King
12 decks
-
6
Meren of Clan Nel Toth
11 decks
-
7
Helga, Skittish Seer
10 decks
-
8
Marwyn, the Nurturer
9 decks
-
9
Thranduil, the Elvenking
9 decks
-
10
Ashling, the Limitless
8 decks
Card text
Eldritch Evolution
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Innistrad Remastered (INR)
·
Rare
·
Illustrated by Jason Rainville
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.