Eldritch Evolution card art
Live Play Data

Eldritch Evolution

{1} {G} {G} · Sorcery · Innistrad Remastered (INR)
3%
Live Inclusion
Times Brought
738
Decks Running
352
Median Cast Turn
6
Drawn → Played
51%
Format

First-cast turn

n=87
1%
T1
1%
T2
5%
T3
18%
T4
13%
T5
55%
T6-9
7%
T10+
Median 6 P25 4 · P75 8 · max 12
On curve 7% (4 / 87 cast on T3) Cast same turn as drawn 30%

The "good card" funnel

738 brought · 300 players
Brought to game
738
Ever drawn
171
Reached battlefield
87
Still on board at game end
6
≥ -8.1pp

Players who cast this card win 34% of the time (n=79) , vs 32% when it never left the library (n=468).

When players drew this card but left it in hand, they won 35% (n=73).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.3pp; 95% confidence interval -8.1pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

200 instances
5.0%
Library
3.0%
Battlefield
41.5%
Graveyard
16.0%
Exile
Card text
Eldritch Evolution card

Eldritch Evolution

{1} {G} {G}
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Innistrad Remastered (INR) · Rare · Illustrated by Jason Rainville

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.