Live Play Data
Eldritch Evolution
3%
Live Inclusion
Times Brought
738
Decks Running
352
Median Cast Turn
6
Drawn → Played
51%
Format
First-cast turn
n=87
1%
T1
1%
T2
5%
T3
18%
T4
13%
T5
55%
T6-9
7%
T10+
Median
6
P25
4
· P75
8
· max
12
On curve
7%
(4 / 87 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
738 brought · 300 playersBrought to game
738
Ever drawn
171
Reached battlefield
87
Still on board at game end
6
≥ -8.1pp
Players who cast this card win 34% of the time (n=79) , vs 32% when it never left the library (n=468).
When players drew this card but left it in hand, they won 35% (n=73).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.3pp; 95% confidence interval -8.1pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
200 instances5.0%
Library
3.0%
Battlefield
41.5%
Graveyard
16.0%
Exile
Commanders that played this card
in tracked games-
1
Lumra, Bellow of the Woods
27 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
20 decks
-
3
Chatterfang, Squirrel General
11 decks
-
4
Uugguu, the Omniplasm
11 decks
-
5
Korvold, Fae-Cursed King
9 decks
-
6
Helga, Skittish Seer
8 decks
-
7
Thranduil, the Elvenking
8 decks
-
8
Meren of Clan Nel Toth
7 decks
-
9
Marwyn, the Nurturer
6 decks
-
10
Animar, Soul of Elements
5 decks
Card text
Eldritch Evolution
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Innistrad Remastered (INR)
·
Rare
·
Illustrated by Jason Rainville
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.