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Part of Tarkir Dragonstorm
·
Instant
·
Tarkir: Dragonstorm Commander (TDC)
Card Preview
Electrodominance
Times Brought
620
Decks Running
303
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Electrodominance
Instant
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Tarkir: Dragonstorm Commander (TDC)
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Rare
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Illustrated by Dmitry Burmak
Final zone distribution
139 instances2.9%
Library
12.2%
Battlefield
51.1%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
70 decks
-
2
Shiko and Narset, Unified
40 decks
-
3
Fire Lord Zuko
16 decks
-
4
The Scarlet Witch
13 decks
-
5
Alania, Divergent Storm
11 decks
-
6
Magnus the Red
9 decks
-
7
Roxanne, Starfall Savant
8 decks
-
8
Vivi Ornitier
7 decks
-
9
Ozai, the Phoenix King
6 decks
-
10
Smaug the Impenetrable
6 decks
The "good card" funnel
622 brought · 280 playersBrought to game
622
Ever drawn
130
Reached battlefield
84
Still on board at game end
17
≥ -3.6pp
Players who cast this card win 29% of the time (n=62) , vs 26% when it never left the library (n=342).
When players drew this card but left it in hand, they won 26% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.1pp; 95% confidence interval -3.6pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=84
1%
T1
0%
T2
1%
T3
10%
T4
20%
T5
54%
T6-9
14%
T10+
Median
6.0
P25
5
· P75
9
· max
13
Cast same turn as drawn
29%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.