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#13 white board wipe
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Legendary Creature — Phyrexian Praetor
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Iconic Masters (IMA)
Live Play Data
Elesh Norn, Grand Cenobite
3%
Live Inclusion
Times Brought
2104
Decks Running
858
Median Cast Turn
7
Drawn → Played
68%
Format
First-cast turn
n=421
0%
T1
0%
T2
3%
T3
6%
T4
10%
T5
63%
T6-9
18%
T10+
Median
7
P25
6
· P75
9
· max
17
On curve
57%
(78 / 421 cast on T7)
Cast same turn as drawn
36%
The "good card" funnel
2104 brought · 731 playersBrought to game
2104
Ever drawn
583
Reached battlefield
396
Still on board at game end
219
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +15.9pp
Players who cast this card win 46% of the time (n=361) , vs 25% when it never left the library (n=1275).
When players drew this card but left it in hand, they won 24% (n=156).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.1pp; 95% confidence interval +15.9pp to +26.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
634 instances4.1%
Library
34.5%
Battlefield
26.3%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Hashaton, Scarab's Fist
34 decks
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2
Kudo, King Among Bears
34 decks
-
3
Esika, God of the Tree // The Prismatic Bridge
27 decks
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4
Jace, Multiverse Architect
26 decks
-
5
Nissa, Leyline Tamer
23 decks
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6
Ekthi, Contaminator Priest
22 decks
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7
Brimaz, Blight of Oreskos
21 decks
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8
Elesh Norn // The Argent Etchings
21 decks
-
9
Atraxa, Praetors' Voice
20 decks
-
10
Helga, Skittish Seer
18 decks
Card text
Elesh Norn, Grand Cenobite
Legendary Creature — Phyrexian Praetor
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
4 / 7
Iconic Masters (IMA)
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Mythic
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Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.