Elesh Norn, Grand Cenobite card art
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Elesh Norn, Grand Cenobite

{5} {W} {W} · Legendary Creature — Phyrexian Praetor · Iconic Masters (IMA)
Times Brought
521
Decks Running
283
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Elesh Norn, Grand Cenobite card

Elesh Norn, Grand Cenobite

{5} {W} {W}
Legendary Creature — Phyrexian Praetor
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
4 / 7
Iconic Masters (IMA) · Mythic · Illustrated by Igor Kieryluk

Final zone distribution

123 instances
1.6%
Library
43.9%
Battlefield
15.4%
Graveyard
10.6%
Exile

The "good card" funnel

521 brought · 259 players
Brought to game
521
Ever drawn
114
Reached battlefield
79
Still on board at game end
54

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.5pp

Players who cast this card win 36% of the time (n=69) , vs 25% when it never left the library (n=319).

When players drew this card but left it in hand, they won 15% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.5pp; 95% confidence interval +4.5pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=86
0%
T1
0%
T2
0%
T3
6%
T4
14%
T5
67%
T6-9
13%
T10+
Median 7.0 P25 6 · P75 9 · max 12
On curve 60% (19 / 86 cast on T7) Cast same turn as drawn 25%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.