Card Preview
Elesh Norn, Grand Cenobite
Times Brought
175
Decks Running
93
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
45 instances44.4%
Battlefield
15.6%
Graveyard
11.1%
Exile
22.2%
Hand
Commanders that played this card
in tracked games-
1
Elesh Norn, Mother of Machines
7 decks
-
2
Kudo, King Among Bears
5 decks
-
3
Brimaz, Blight of Oreskos
4 decks
-
4
Esika, God of the Tree // The Prismatic Bridge
4 decks
-
5
Duskana, the Rage Mother
3 decks
-
6
Elesh Norn, Grand Cenobite
3 decks
-
7
Elesh Norn // The Argent Etchings
3 decks
-
8
Jodah, Archmage Eternal
3 decks
-
9
Atla Palani, Nest Tender
2 decks
-
10
Avacyn, Angel of Hope
2 decks
The "good card" funnel
175 brought · 81 playersBrought to game
175
Ever drawn
37
Reached battlefield
26
Still on board at game end
20
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 34% of the time (n=26) , vs 23% when it never left the library (n=112).
Observed gap +10.4pp; 95% confidence interval +0.4pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
0%
T3
12%
T4
8%
T5
73%
T6-9
8%
T10+
Median
7.0
P25
6
· P75
9
· max
11
On curve
69%
(7 / 26 cast on T7)
Cast same turn as drawn
33%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.