collections_bookmark
Part of The Hobbit
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You may behold an Elf. If you do, untap that land. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.)
Card Preview
Elven Passage
Land
·
The Hobbit (HOB)
Times Brought
274
Decks Running
159
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Elven Passage
Land
The Hobbit (HOB)
·
Rare
·
Illustrated by Shahab Alizadeh
Final zone distribution
65 instances4.6%
Library
4.6%
Battlefield
69.2%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
55 decks
-
2
Lathril, Blade of the Elves
18 decks
-
3
Galadriel, Light of Valinor
16 decks
-
4
Thranduil, Sindarin Liege // Silvan Rally
11 decks
-
5
Thranduil the Strategist
11 decks
-
6
Maralen, Fae Ascendant
7 decks
-
7
Voja, Jaws of the Conclave
5 decks
-
8
Aragorn, the Uniter
3 decks
-
9
High Perfect Morcant
2 decks
-
10
Homer, the Hermit
2 decks
The "good card" funnel
280 brought · 149 playersBrought to game
280
Ever drawn
60
Reached battlefield
46
Still on board at game end
3
Once cast, 7% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.1pp
Players who cast this card win 16% of the time (n=29) , vs 22% when it never left the library (n=153).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.7pp; 95% confidence interval -16.1pp to +2.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
33%
T1
11%
T2
13%
T3
11%
T4
7%
T5
24%
T6-9
2%
T10+
Median
3.0
P25
1
· P75
6
· max
12
Cast same turn as drawn
58%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.