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Elvish Harbinger card art
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Elvish Harbinger

{2} {G} · Creature — Elf Druid · Duel Decks Anthology: Elves vs. Goblins (EVG)
Times Brought
175
Decks Running
99
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Elvish Harbinger card

Elvish Harbinger

{2} {G}
Creature — Elf Druid
When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color.
1 / 2
Duel Decks Anthology: Elves vs. Goblins (EVG) · Uncommon · Illustrated by Larry MacDougall

Final zone distribution

38 instances
2.6%
Library
42.1%
Battlefield
21.1%
Graveyard
5.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

175 brought · 94 players
Brought to game
175
Ever drawn
35
Reached battlefield
24
Still on board at game end
16

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.2pp

Players who cast this card win 28% of the time (n=19) , vs 26% when it never left the library (n=111).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.0pp; 95% confidence interval -10.2pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
13%
T1
17%
T2
8%
T3
8%
T4
17%
T5
33%
T6-9
4%
T10+
Median 5.0 P25 2 · P75 7 · max 10
On curve 38% (2 / 24 cast on T3) Cast same turn as drawn 38%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.