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Part of Tales of Middle-earth
·
Creature — Elf Shaman
·
Masters 25 (A25)
Card Preview
Elvish Piper
1%
Decklist Inclusion
Times Brought
151
Decks Running
71
In Decks
492
Decklist Inclusion
1%
Format
Final zone distribution
50 instances4.0%
Library
38.0%
Battlefield
38.0%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Elven-Queen
8 decks
-
2
High Perfect Morcant
4 decks
-
3
Atla Palani, Nest Tender
3 decks
-
4
Galadriel, Light of Valinor
3 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
2 decks
-
6
Kona, Rescue Beastie
2 decks
-
7
Lathril, Blade of the Elves
2 decks
-
8
Loot, Exuberant Explorer
2 decks
-
9
Mayael the Anima
2 decks
-
10
Shelob, Child of Ungoliant
2 decks
The "good card" funnel
151 brought · 62 playersBrought to game
151
Ever drawn
45
Reached battlefield
30
Still on board at game end
19
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.3pp
Players who cast this card win 24% of the time (n=28) , vs 19% when it never left the library (n=89).
When players drew this card but left it in hand, they won 17% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.0pp; 95% confidence interval -11.3pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
7%
T2
7%
T3
10%
T4
23%
T5
33%
T6-9
20%
T10+
Median
6.0
P25
5
· P75
9
· max
13
On curve
23%
(3 / 30 cast on T4)
Cast same turn as drawn
46%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 620,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.