collections_bookmark Part of March of the Machine
Emergent Woodwurm card art
Live Play Data

Emergent Woodwurm

{6} {G} · Creature — Wurm · March of the Machine Commander (MOC)
0%
Live Inclusion
Times Brought
212
Decks Running
83
Median Cast Turn
7
Drawn → Played
59%
Format

First-cast turn

n=35
0%
T1
0%
T2
6%
T3
11%
T4
11%
T5
46%
T6-9
26%
T10+
Median 7 P25 5 · P75 10 · max 15
On curve 57% (5 / 35 cast on T7) Cast same turn as drawn 32%

The "good card" funnel

212 brought · 81 players
Brought to game
212
Ever drawn
59
Reached battlefield
35
Still on board at game end
22

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.4pp

Players who cast this card win 43% of the time (n=34) , vs 27% when it never left the library (n=139).

When players drew this card but left it in hand, they won 20% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.0pp; 95% confidence interval -1.4pp to +33.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

64 instances
7.8%
Library
34.4%
Battlefield
21.9%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games
Card text
Emergent Woodwurm card

Emergent Woodwurm

{6} {G}
Creature — Wurm
Backup 3 (When this creature enters, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
4 / 4
March of the Machine Commander (MOC) · Rare · Illustrated by Mathias Kollros

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.