Live Play Data
Emeria's Call // Emeria, Shattered Skyclave
Sorcery // Land
·
Zendikar Rising (ZNR)
1%
Live Inclusion
Times Brought
802
Decks Running
312
Median Cast Turn
6
Drawn → Played
61%
Format
First-cast turn
n=127
8%
T1
6%
T2
9%
T3
6%
T4
16%
T5
44%
T6-9
11%
T10+
Median
6
P25
4
· P75
8
· max
16
On curve
71%
(18 / 127 cast on T7)
Cast same turn as drawn
40%
The "good card" funnel
802 brought · 289 playersBrought to game
802
Ever drawn
209
Reached battlefield
127
Still on board at game end
71
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 33% of the time (n=120) , vs 31% when it never left the library (n=498).
When players drew this card but left it in hand, they won 31% (n=75).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.5pp; 95% confidence interval -7.2pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
241 instances4.1%
Library
29.5%
Battlefield
37.3%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
43 decks
-
2
Lorehold, the Historian
29 decks
-
3
Trostani, Selesnya's Voice
23 decks
-
4
Whtz, the Bibliophile
8 decks
-
5
Dack Fayden, Helping Hand
7 decks
-
6
Kwia Vigorbloom
7 decks
-
7
Ekthi, Contaminator Priest
6 decks
-
8
Winota, Joiner of Forces
6 decks
-
9
Avacyn, Angel of Hope
5 decks
-
10
Gluntch, the Bestower
4 decks
Card text
Emeria's Call
Sorcery
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Emeria, Shattered Skyclave
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Zendikar Rising (ZNR)
·
Mythic
·
Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.