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Part of Fallout
·
Artifact — Bobblehead
·
Fallout (PIP)
: Add one mana of any color.
,
: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
Card Preview
Endurance Bobblehead
0%
Decklist Inclusion
Times Brought
115
Decks Running
65
In Decks
389
Decklist Inclusion
0%
Format
Card text
Endurance Bobblehead
Artifact — Bobblehead
Fallout (PIP)
·
Uncommon
·
Illustrated by Alex Brock
Final zone distribution
30 instances3.3%
Library
43.3%
Battlefield
20.0%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
13 decks
-
2
Dr. Madison Li
12 decks
-
3
Liberty Prime, Recharged
5 decks
- 4 Ultron, Artificial Malevolence 4 decks
-
5
Magar of the Magic Strings
2 decks
-
6
Mendicant Core, Guidelight
2 decks
-
7
Y'shtola, Night's Blessed
2 decks
-
8
Anzrag, the Quake-Mole
1 decks
-
9
Brudiclad, Telchor Engineer
1 decks
-
10
Caparocti Sunborn
1 decks
The "good card" funnel
115 brought · 64 playersBrought to game
115
Ever drawn
26
Reached battlefield
19
Still on board at game end
13
≥ -11.2pp
Players who cast this card win 21% of the time (n=18) , vs 15% when it never left the library (n=77).
Observed gap +6.2pp; 95% confidence interval -11.2pp to +23.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.