Enduring Courage
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Enduring Courage
Final zone distribution
121 instancesCommanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
37 decks
-
2
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
13 decks
-
3
Krenko, Mob Boss
12 decks
-
4
Bello, Bard of the Brambles
11 decks
-
5
Ingris Stingerquill
10 decks
-
6
Shadow the Hedgehog
10 decks
-
7
Ares, God of War
8 decks
-
8
Henzie "Toolbox" Torre
6 decks
-
9
Isshin, Two Heavens as One
5 decks
-
10
Magar of the Magic Strings
5 decks
The "good card" funnel
554 brought · 242 playersOnce cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=54) , vs 26% when it never left the library (n=322).
When players drew this card but left it in hand, they won 17% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -4.0pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.