Live Play Data
Engulf the Shore
1%
Live Inclusion
Times Brought
172
Decks Running
86
Median Cast Turn
8
Drawn → Played
57%
Format
First-cast turn
n=31
0%
T1
3%
T2
6%
T3
6%
T4
6%
T5
52%
T6-9
26%
T10+
Median
8
P25
6
· P75
10
· max
13
On curve
16%
(2 / 31 cast on T4)
Cast same turn as drawn
28%
The "good card" funnel
172 brought · 83 playersBrought to game
172
Ever drawn
54
Reached battlefield
31
Still on board at game end
1
≥ -11.5pp
Players who cast this card win 22% of the time (n=31) , vs 17% when it never left the library (n=100).
When players drew this card but left it in hand, they won 18% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -11.5pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances1.7%
Library
1.7%
Battlefield
55.9%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Eluge, the Shoreless Sea
17 decks
-
2
Charix, the Raging Isle
8 decks
-
3
Kenessos, Priest of Thassa
6 decks
-
4
Baral, Chief of Compliance
5 decks
-
5
Kami of the Crescent Moon
4 decks
-
6
Arixmethes, Slumbering Isle
2 decks
-
7
Braids, Conjurer Adept
2 decks
-
8
Hydro-Man, Fluid Felon
2 decks
-
9
Katara, Waterbending Master
2 decks
-
10
Kiora, Sovereign of the Deep
2 decks
Card text
Engulf the Shore
Instant
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
Game Night 2019 (GN2)
·
Rare
·
Illustrated by Cliff Childs
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.