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Part of Reality Fracture
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Creature — Kor Cleric
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Reality Fracture (FRA)
Live Play Data
Enlightened Confidant
1%
Live Inclusion
Times Brought
362
Decks Running
157
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=71
0%
T1
18%
T2
13%
T3
14%
T4
10%
T5
32%
T6-9
13%
T10+
Median
5
P25
3
· P75
8
· max
13
On curve
18%
(13 / 71 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
364 brought · 151 playersBrought to game
364
Ever drawn
98
Reached battlefield
71
Still on board at game end
41
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.1pp
Players who cast this card win 33% of the time (n=70) , vs 26% when it never left the library (n=223).
When players drew this card but left it in hand, they won 38% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -5.1pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
109 instances37.6%
Battlefield
34.9%
Graveyard
6.4%
Exile
21.1%
Hand
Commanders that played this card
in tracked games-
1
Kwia Vigorbloom
34 decks
-
2
Niv-Mizzet, Ghost Counsel
19 decks
-
3
Liliana the Faultless
11 decks
-
4
Denzilore Fatehold
8 decks
-
5
Betor, Ancestor's Voice
6 decks
-
6
Oloro, Ageless Ascetic
6 decks
-
7
Bilbo, Birthday Celebrant
5 decks
-
8
Hope Estheim
5 decks
-
9
Karlov of the Ghost Council
5 decks
-
10
Trostani, Selesnya's Voice
5 decks
Card text
Enlightened Confidant
Creature — Kor Cleric
Lifelink
At the beginning of your end step, if you gained life this turn, surveil 1. If you put a card with mana value less than or equal to the amount of life you gained this turn into your graveyard this way, put that card into your hand.
2 / 1
Reality Fracture (FRA)
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Mythic
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Illustrated by Denman Rooke
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.