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Part of Reality Fracture
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Creature — Kor Cleric
·
Reality Fracture (FRA)
Live Play Data
Enlightened Confidant
0%
Live Inclusion
Times Brought
121
Decks Running
52
Median Cast Turn
5
Drawn → Played
74%
Format
First-cast turn
n=25
4%
T1
16%
T2
8%
T3
12%
T4
16%
T5
28%
T6-9
16%
T10+
Median
5
P25
3
· P75
7
· max
12
On curve
20%
(4 / 25 cast on T2)
Cast same turn as drawn
29%
The "good card" funnel
121 brought · 50 playersBrought to game
121
Ever drawn
34
Reached battlefield
25
Still on board at game end
17
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.0pp
Players who cast this card win 27% of the time (n=24) , vs 26% when it never left the library (n=65).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.3pp; 95% confidence interval -19.0pp to +21.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances43.6%
Battlefield
28.2%
Graveyard
5.1%
Exile
23.1%
Hand
Commanders that played this card
in tracked games-
1
Niv-Mizzet, Ghost Counsel
12 decks
-
2
Kwia Vigorbloom
9 decks
-
3
Karlov of the Ghost Council
4 decks
-
4
Denzilore Fatehold
3 decks
-
5
Liliana the Faultless
3 decks
-
6
Aerith, Last Ancient
2 decks
-
7
Seluma, Light of Aysen
2 decks
-
8
Whtz, the Bibliophile
2 decks
-
9
Amalia Benavides Aguirre
1 decks
-
10
Betor, Ancestor's Voice
1 decks
Card text
Enlightened Confidant
Creature — Kor Cleric
Lifelink
At the beginning of your end step, if you gained life this turn, surveil 1. If you put a card with mana value less than or equal to the amount of life you gained this turn into your graveyard this way, put that card into your hand.
2 / 1
Reality Fracture (FRA)
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Mythic
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Illustrated by Denman Rooke
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.