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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven (SOS)
Card Preview
Erode
Times Brought
1020
Decks Running
509
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Erode
Instant
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Secrets of Strixhaven (SOS)
·
Rare
·
Illustrated by Florian Herold
Final zone distribution
221 instances10.4%
Library
2.7%
Battlefield
63.8%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
18 decks
-
2
Whtz, the Bibliophile
16 decks
-
3
Cloud, Midgar Mercenary
14 decks
-
4
Silverquill, the Disputant
13 decks
-
5
Toph, the First Metalbender
12 decks
-
6
Quintorius, History Chaser
8 decks
-
7
Edgar Markov
7 decks
-
8
Rin and Seri, Inseparable
7 decks
-
9
Y'shtola, Night's Blessed
7 decks
-
10
Anti-Venom, Horrifying Healer
6 decks
The "good card" funnel
1064 brought · 439 playersBrought to game
1064
Ever drawn
205
Reached battlefield
140
Still on board at game end
6
≥ -3.9pp
Players who cast this card win 27% of the time (n=110) , vs 26% when it never left the library (n=590).
When players drew this card but left it in hand, they won 33% (n=44).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.2pp; 95% confidence interval -3.9pp to +6.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=140
3%
T1
4%
T2
11%
T3
11%
T4
23%
T5
40%
T6-9
9%
T10+
Median
5.0
P25
4
· P75
7
· max
14
On curve
3%
(4 / 140 cast on T1)
Cast same turn as drawn
18%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.