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Estrid's Invocation card art
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Estrid's Invocation

{2} {U} · Enchantment · Modern Horizons 3 (MH3)
1%
Decklist Inclusion
Times Brought
252
Decks Running
135
In Decks
827
Decklist Inclusion
1%
Format
Card text
Estrid's Invocation card

Estrid's Invocation

{2} {U}
Enchantment
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Modern Horizons 3 (MH3) · Rare · Illustrated by Johannes Voss

Final zone distribution

82 instances
3.7%
Library
35.4%
Battlefield
23.2%
Graveyard
11.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

255 brought · 124 players
Brought to game
255
Ever drawn
69
Reached battlefield
44
Still on board at game end
29

Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.0pp

Players who cast this card win 36% of the time (n=43) , vs 30% when it never left the library (n=145).

When players drew this card but left it in hand, they won 11% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +6.5pp; 95% confidence interval -8.0pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=44
0%
T1
2%
T2
5%
T3
7%
T4
11%
T5
64%
T6-9
11%
T10+
Median 7.0 P25 6 · P75 8 · max 13
On curve 7% (2 / 44 cast on T3) Cast same turn as drawn 25%
44 of 100 times cast 44%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.