collections_bookmark Part of Modern Horizons 3
Estrid's Invocation card art
Card Preview

Estrid's Invocation

{2} {U} · Enchantment · Modern Horizons 3 (MH3)
Times Brought
310
Decks Running
177
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Estrid's Invocation card

Estrid's Invocation

{2} {U}
Enchantment
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Modern Horizons 3 (MH3) · Rare · Illustrated by Johannes Voss

Final zone distribution

76 instances
2.6%
Library
52.6%
Battlefield
11.8%
Graveyard
3.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

310 brought · 172 players
Brought to game
310
Ever drawn
73
Reached battlefield
49
Still on board at game end
40

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.9pp

Players who cast this card win 25% of the time (n=38) , vs 25% when it never left the library (n=160).

When players drew this card but left it in hand, they won 19% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.0pp; 95% confidence interval -8.9pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=49
0%
T1
0%
T2
8%
T3
6%
T4
22%
T5
51%
T6-9
12%
T10+
Median 6 P25 5 · P75 9 · max 14
On curve 8% (4 / 49 cast on T3) Cast same turn as drawn 40%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.