collections_bookmark Part of March of the Machine auto_awesome #2 in Gruul Commander Staples
Etali, Primal Conqueror // Etali, Primal Sickness card art
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Etali, Primal Conqueror // Etali, Primal Sickness

Legendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur · March of the Machine (MOM)
Times Brought
526
Decks Running
266
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Etali, Primal Conqueror // Etali, Primal Sickness card Etali, Primal Conqueror // Etali, Primal Sickness back face

Etali, Primal Conqueror

{5} {R} {R}
Legendary Creature — Elder Dinosaur
Trample When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. {9}{G/P}: Transform Etali. Activate only as a sorcery.
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Etali, Primal Sickness

Legendary Creature — Phyrexian Elder Dinosaur
Trample, indestructible Whenever Etali deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)
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March of the Machine (MOM) · Rare · Illustrated by Ryan Pancoast

Final zone distribution

180 instances
1.7%
Library
54.4%
Battlefield
12.2%
Graveyard
3.3%
Exile

The "good card" funnel

526 brought · 249 players
Brought to game
526
Ever drawn
110
Reached battlefield
76
Still on board at game end
98

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +7.6pp

Players who cast this card win 39% of the time (n=64) , vs 26% when it never left the library (n=292).

When players drew this card but left it in hand, they won 28% (n=31) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +13.3pp; 95% confidence interval +7.6pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=76
0%
T1
1%
T2
1%
T3
16%
T4
20%
T5
53%
T6-9
9%
T10+
Median 6.0 P25 5 · P75 8 · max 15
On curve 72% (14 / 76 cast on T7) Cast same turn as drawn 40%
76 of 100 times cast 76%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.