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Part of Edge of Eternities
, Pay 1 life: Add
. Put a hatchling counter on this land.
When this land is put into a graveyard from the battlefield, for each hatchling counter on it, create a 1/1 black Insect creature token with flying.
Live Play Data
Eumidian Hatchery
Land
·
Edge of Eternities Commander (EOC)
1%
Live Inclusion
Times Brought
590
Decks Running
294
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=129
12%
T1
10%
T2
17%
T3
11%
T4
12%
T5
33%
T6-9
5%
T10+
Median
5
P25
3
· P75
7
· max
16
Cast same turn as drawn
58%
The "good card" funnel
590 brought · 270 playersBrought to game
590
Ever drawn
161
Reached battlefield
129
Still on board at game end
70
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 36% of the time (n=113) , vs 24% when it never left the library (n=348).
When players drew this card but left it in hand, they won 32% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval +2.5pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
183 instances2.7%
Library
38.3%
Battlefield
38.3%
Graveyard
10.4%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
191 decks
-
2
Szarel, Genesis Shepherd
38 decks
-
3
Korvold, Fae-Cursed King
8 decks
-
4
Baba Lysaga, Night Witch
6 decks
-
5
Braids, Arisen Nightmare
5 decks
-
6
Grist, the Hunger Tide
4 decks
-
7
Betor, Ancestor's Voice
3 decks
-
8
Blech, Loafing Pest
3 decks
-
9
Rowan, Scion of War
3 decks
-
10
Amzu, Swarm's Hunger
2 decks
Card text
Eumidian Hatchery
Land
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Valera Lutfullina
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.