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Part of Edge of Eternities
·
Enchantment
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Edge of Eternities (EOE)
Live Play Data
Eusocial Engineering
0%
Live Inclusion
Times Brought
129
Decks Running
63
Median Cast Turn
—
Drawn → Played
47%
Format
First-cast turn
n=16Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
129 brought · 60 playersBrought to game
129
Ever drawn
34
Reached battlefield
16
Still on board at game end
10
≥ -6.8pp
Players who cast this card win 37% of the time (n=15) , vs 18% when it never left the library (n=76).
When players drew this card but left it in hand, they won 39% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.9pp; 95% confidence interval -6.8pp to +44.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
37 instances27.0%
Battlefield
21.6%
Graveyard
10.8%
Exile
40.5%
Hand
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
7 decks
-
2
Bello, Bard of the Brambles
6 decks
-
3
Toph, the First Metalbender
5 decks
-
4
Aesi, Tyrant of Gyre Strait
3 decks
-
5
Infinite Guideline Station
3 decks
-
6
Zagorka, Mother of Sanctum
3 decks
-
7
Dyadrine, Synthesis Amalgam
2 decks
-
8
Sméagol, Helpful Guide
2 decks
-
9
Szarel, Genesis Shepherd
2 decks
-
10
The Necrobloom
2 decks
Card text
Eusocial Engineering
Enchantment
Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token.
Warp 
(You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Edge of Eternities (EOE)
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Uncommon
·
Illustrated by Francisco Badilla
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.