Live Play Data
Exalted Flamer of Tzeentch
2%
Live Inclusion
Times Brought
422
Decks Running
219
Median Cast Turn
7.0
Drawn → Played
52%
Format
First-cast turn
n=58
0%
T1
2%
T2
9%
T3
3%
T4
7%
T5
64%
T6-9
16%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
14%
(2 / 58 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
422 brought · 203 playersBrought to game
422
Ever drawn
112
Reached battlefield
58
Still on board at game end
27
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.9pp
Players who cast this card win 20% of the time (n=50) , vs 20% when it never left the library (n=249).
When players drew this card but left it in hand, they won 15% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.1pp; 95% confidence interval -10.9pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
126 instances7.1%
Library
21.4%
Battlefield
28.6%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Ghyrson Starn, Kelermorph
50 decks
-
2
Abaddon the Despoiler
48 decks
-
3
Be'lakor, the Dark Master
38 decks
-
4
Magnus the Red
13 decks
-
5
Vivi Ornitier
11 decks
-
6
Obeka, Splitter of Seconds
7 decks
-
7
Riku of Many Paths
5 decks
-
8
Veyran, Voice of Duality
5 decks
-
9
Aragorn, the Uniter
4 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
4 decks
Card text
Exalted Flamer of Tzeentch
Creature — Demon
Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Fire of Tzeentch — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
2 / 4
Warhammer 40,000 Commander (40K)
·
Rare
·
Illustrated by Alexey Kruglov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.