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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Expansion Algorithm
Times Brought
221
Decks Running
114
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Expansion Algorithm
Sorcery
Proliferate X times. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Serena Malyon
Final zone distribution
41 instances2.4%
Library
9.8%
Battlefield
46.3%
Graveyard
41.5%
Hand
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
69 decks
-
2
Atraxa, Praetors' Voice
11 decks
-
3
Toxrill, the Corrosive
3 decks
-
4
Kratos, Stoic Father
2 decks
-
5
Magus Lucea Kane
2 decks
-
6
Thanos, the Mad Titan
2 decks
-
7
The Wise Mothman
2 decks
-
8
Tidus, Yuna's Guardian
2 decks
-
9
Zimone, Paradox Sculptor
2 decks
-
10
Adrix and Nev, Twincasters
1 decks
The "good card" funnel
221 brought · 113 playersBrought to game
221
Ever drawn
38
Reached battlefield
19
Still on board at game end
4
≥ -6.2pp
Players who cast this card win 34% of the time (n=17) , vs 28% when it never left the library (n=145).
When players drew this card but left it in hand, they won 28% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.5pp; 95% confidence interval -6.2pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.