collections_bookmark
Part of Murders at Karlov Manor
·
Creature — Elf Lizard Warrior
·
Murders at Karlov Manor Commander (MKC)
Card Preview
Experiment Twelve
0%
Decklist Inclusion
Times Brought
98
Decks Running
31
In Decks
252
Decklist Inclusion
0%
Format
Card text
Experiment Twelve
Creature — Elf Lizard Warrior
Trample
Whenever this creature or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise 
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
4 / 4
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Michele Giorgi
Final zone distribution
27 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Kaust, Eyes of the Glade
9 decks
-
2
Kadena, Slinking Sorcerer
7 decks
-
3
Yarus, Roar of the Old Gods
6 decks
-
4
Zimone, Mystery Unraveler
5 decks
-
5
Animar, Soul of Elements
2 decks
-
6
Duskana, the Rage Mother
1 decks
-
7
Vannifar, Evolved Enigma
1 decks
The "good card" funnel
98 brought · 30 playersBrought to game
98
Ever drawn
25
Reached battlefield
21
Still on board at game end
10
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.6pp
Players who cast this card win 23% of the time (n=20) , vs 15% when it never left the library (n=67).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval -11.6pp to +27.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
5%
T2
5%
T3
19%
T4
29%
T5
43%
T6-9
0%
T10+
Median
5
P25
4
· P75
7
· max
8
On curve
29%
(4 / 21 cast on T4)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.