collections_bookmark Part of Commander Masters
Explorer's Scope card art
Live Play Data

Explorer's Scope

{1} · Artifact — Equipment · Commander Masters (CMM)
1%
Live Inclusion
Times Brought
665
Decks Running
360
Median Cast Turn
4.0
Drawn → Played
82%
Format

First-cast turn

n=126
22%
T1
10%
T2
13%
T3
9%
T4
10%
T5
27%
T6-9
10%
T10+
Median 4.0 P25 2 · P75 7 · max 20
On curve 22% (28 / 126 cast on T1) Cast same turn as drawn 69%

The "good card" funnel

665 brought · 336 players
Brought to game
665
Ever drawn
153
Reached battlefield
126
Still on board at game end
103

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.1pp

Players who cast this card win 19% of the time (n=112) , vs 17% when it never left the library (n=429).

When players drew this card but left it in hand, they won 25% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.5pp; 95% confidence interval -6.1pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

168 instances
2.4%
Library
61.3%
Battlefield
15.5%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games
Card text
Explorer's Scope card

Explorer's Scope

{1}
Artifact — Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Commander Masters (CMM) · Common · Illustrated by Vincent Proce

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.