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Part of Commander Masters
·
Artifact — Equipment
·
Commander Masters (CMM)
Card Preview
Explorer's Scope
Times Brought
589
Decks Running
318
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Explorer's Scope
Artifact — Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Commander Masters (CMM)
·
Common
·
Illustrated by Vincent Proce
Final zone distribution
142 instances1.4%
Library
71.8%
Battlefield
15.5%
Graveyard
2.1%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
125 decks
-
2
Dogmeat, Ever Loyal
46 decks
-
3
Wyleth, Soul of Steel
6 decks
-
4
Galea, Kindler of Hope
4 decks
-
5
Ob Nixilis, the Fallen
4 decks
-
6
Tifa Lockhart
4 decks
-
7
Yennett, Cryptic Sovereign
4 decks
-
8
Ekthi, Contaminator Priest
3 decks
-
9
Isshin, Two Heavens as One
3 decks
-
10
Marvo, Deep Operative
3 decks
The "good card" funnel
589 brought · 299 playersBrought to game
589
Ever drawn
128
Reached battlefield
113
Still on board at game end
102
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 26% of the time (n=91) , vs 24% when it never left the library (n=338).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -3.8pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=113
27%
T1
13%
T2
13%
T3
7%
T4
8%
T5
26%
T6-9
6%
T10+
Median
3
P25
1
· P75
6
· max
14
On curve
27%
(30 / 113 cast on T1)
Cast same turn as drawn
69%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.