collections_bookmark
Part of Dominaria United
·
Sorcery
·
Duskmourn: House of Horror Commander (DSC)
Live Play Data
Explosive Vegetation
2%
Live Inclusion
Times Brought
1066
Decks Running
415
Median Cast Turn
5.0
Drawn → Played
63%
Format
First-cast turn
n=166
1%
T1
5%
T2
15%
T3
19%
T4
17%
T5
36%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
7
· max
13
On curve
40%
(32 / 166 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
1071 brought · 366 playersBrought to game
1071
Ever drawn
265
Reached battlefield
166
Still on board at game end
3
≥ -2.5pp
Players who cast this card win 27% of the time (n=157) , vs 22% when it never left the library (n=662).
When players drew this card but left it in hand, they won 28% (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval -2.5pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
304 instances5.9%
Library
1.0%
Battlefield
62.8%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Mystery Unraveler
27 decks
-
2
Saheeli, Radiant Creator
23 decks
-
3
Ruby, Daring Tracker
16 decks
-
4
Gishath, Sun's Avatar
15 decks
-
5
Tifa Lockhart
15 decks
-
6
Jared Carthalion
12 decks
-
7
Lord Windgrace
11 decks
-
8
Omnath, Locus of Rage
8 decks
-
9
Quandrix, the Proof
7 decks
-
10
Imoti, Celebrant of Bounty
6 decks
Card text
Explosive Vegetation
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Duskmourn: House of Horror Commander (DSC)
·
Uncommon
·
Illustrated by John Avon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.