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Explosive Vegetation card art
Live Play Data

Explosive Vegetation

{3} {G} · Sorcery · Duskmourn: House of Horror Commander (DSC)
2%
Live Inclusion
Times Brought
803
Decks Running
328
Median Cast Turn
5.0
Drawn → Played
62%
Format

First-cast turn

n=128
1%
T1
5%
T2
16%
T3
16%
T4
20%
T5
34%
T6-9
8%
T10+
Median 5.0 P25 4 · P75 7 · max 13
On curve 38% (20 / 128 cast on T4) Cast same turn as drawn 30%

The "good card" funnel

808 brought · 292 players
Brought to game
808
Ever drawn
207
Reached battlefield
128
Still on board at game end
2
≥ -7.6pp

Players who cast this card win 24% of the time (n=122) , vs 24% when it never left the library (n=494).

When players drew this card but left it in hand, they won 26% (n=72).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.4pp; 95% confidence interval -7.6pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

232 instances
6.5%
Library
0.9%
Battlefield
60.8%
Graveyard
6.0%
Exile

Commanders that played this card

in tracked games
Card text
Explosive Vegetation card

Explosive Vegetation

{3} {G}
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Duskmourn: House of Horror Commander (DSC) · Uncommon · Illustrated by John Avon

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.