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Fable of the Mirror-Breaker // Reflection of Kiki-Jiki
Enchantment — Saga // Enchantment Creature — Goblin Shaman
·
Kamigawa: Neon Dynasty (NEO)
1%
Decklist Inclusion
Times Brought
282
Decks Running
135
In Decks
956
Decklist Inclusion
1%
Format
Card text
Fable of the Mirror-Breaker
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Reflection of Kiki-Jiki
Enchantment Creature — Goblin Shaman
2 / 2
Kamigawa: Neon Dynasty (NEO)
·
Rare
·
Illustrated by Joseph Meehan
Final zone distribution
77 instances3.9%
Library
31.2%
Battlefield
33.8%
Graveyard
10.4%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
15 decks
-
2
Krenko, Mob Boss
12 decks
-
3
Norin the Wary
7 decks
-
4
Terra, Magical Adept // Esper Terra
6 decks
-
5
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
5 decks
-
6
Shadow the Hedgehog
4 decks
-
7
The Master, Multiplied
4 decks
-
8
Wort, Boggart Auntie
4 decks
-
9
Brudiclad, Telchor Engineer
3 decks
-
10
Knuckles the Echidna
3 decks
The "good card" funnel
285 brought · 124 playersBrought to game
285
Ever drawn
70
Reached battlefield
46
Still on board at game end
24
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.2pp
Players who cast this card win 47% of the time (n=44) , vs 22% when it never left the library (n=174).
When players drew this card but left it in hand, they won 37% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +24.7pp; 95% confidence interval +10.2pp to +39.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
2%
T1
4%
T2
39%
T3
15%
T4
13%
T5
26%
T6-9
0%
T10+
Median
4.0
P25
3
· P75
6
· max
9
On curve
46%
(18 / 46 cast on T3)
Cast same turn as drawn
33%
46 of 100 times cast
46%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.