Live Play Data
Fade from History
1%
Live Inclusion
Times Brought
282
Decks Running
142
Median Cast Turn
7.0
Drawn → Played
59%
Format
First-cast turn
n=38
0%
T1
0%
T2
3%
T3
11%
T4
16%
T5
61%
T6-9
11%
T10+
Median
7.0
P25
5
· P75
7
· max
14
On curve
13%
(4 / 38 cast on T4)
Cast same turn as drawn
28%
The "good card" funnel
282 brought · 132 playersBrought to game
282
Ever drawn
64
Reached battlefield
38
Still on board at game end
4
≥ -19.0pp
Players who cast this card win 21% of the time (n=33) , vs 26% when it never left the library (n=183).
When players drew this card but left it in hand, they won 22% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.6pp; 95% confidence interval -19.0pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances7.0%
Library
5.6%
Battlefield
46.5%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Ygra, Eater of All
37 decks
-
2
Beorn the Fierce
26 decks
-
3
Ayula, Queen Among Bears
19 decks
-
4
Duskana, the Rage Mother
5 decks
-
5
Kibo, Uktabi Prince
5 decks
-
6
Kudo, King Among Bears
4 decks
-
7
Ghalta, Primal Hunger
3 decks
-
8
Sarulf, Realm Eater
2 decks
-
9
Titania, Voice of Gaea
2 decks
-
10
Bristly Bill, Spine Sower
1 decks
Card text
Fade from History
Sorcery
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
The Brothers' War (BRO)
·
Rare
·
Illustrated by Alessandra Pisano
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.