format_list_numbered
#7 green board wipe
·
Sorcery
·
The Brothers' War (BRO)
Card Preview
Fade from History
Times Brought
219
Decks Running
98
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Fade from History
Sorcery
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
The Brothers' War (BRO)
·
Rare
·
Illustrated by Alessandra Pisano
Final zone distribution
40 instances7.5%
Battlefield
40.0%
Graveyard
5.0%
Exile
47.5%
Hand
Commanders that played this card
in tracked games-
1
Ygra, Eater of All
35 decks
-
2
Beorn the Fierce
20 decks
-
3
Ayula, Queen Among Bears
12 decks
-
4
Duskana, the Rage Mother
6 decks
-
5
Kibo, Uktabi Prince
4 decks
-
6
Aerid Konstrari
1 decks
-
7
Camellia, the Seedmiser
1 decks
-
8
Chatterfang, Squirrel General
1 decks
-
9
Flubs, the Fool
1 decks
-
10
Ghalta, Primal Hunger
1 decks
The "good card" funnel
219 brought · 91 playersBrought to game
219
Ever drawn
38
Reached battlefield
21
Still on board at game end
3
≥ -6.9pp
Players who cast this card win 29% of the time (n=17) , vs 24% when it never left the library (n=136).
When players drew this card but left it in hand, they won 34% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -6.9pp to +18.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
0%
T2
5%
T3
5%
T4
5%
T5
86%
T6-9
0%
T10+
Median
7
P25
6
· P75
9
· max
9
On curve
10%
(1 / 21 cast on T4)
Cast same turn as drawn
25%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.