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Part of Star Trek
·
Instant
·
Star Trek Commander (TRC)
Live Play Data
Faithful Mending
1%
Live Inclusion
Times Brought
278
Decks Running
138
Median Cast Turn
6
Drawn → Played
72%
Format
First-cast turn
n=53
0%
T1
4%
T2
4%
T3
21%
T4
9%
T5
55%
T6-9
8%
T10+
Median
6
P25
4
· P75
7
· max
11
On curve
4%
(2 / 53 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
278 brought · 134 playersBrought to game
278
Ever drawn
74
Reached battlefield
53
Still on board at game end
1
≥ -4.5pp
Players who cast this card win 28% of the time (n=49) , vs 19% when it never left the library (n=177).
When players drew this card but left it in hand, they won 31% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.1pp; 95% confidence interval -4.5pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
79 instances2.5%
Library
1.3%
Battlefield
58.2%
Graveyard
20.3%
Exile
Commanders that played this card
in tracked games-
1
Hope Estheim
18 decks
-
2
Hashaton, Scarab's Fist
17 decks
-
3
Sefris of the Hidden Ways
11 decks
-
4
Whtz, the Bibliophile
9 decks
-
5
Zethi, Arcane Blademaster
9 decks
-
6
Queza, Augur of Agonies
7 decks
-
7
Kellan, the Kid
6 decks
-
8
Ratonhnhaké꞉ton
6 decks
-
9
Ellie and Alan, Paleontologists
4 decks
-
10
Rex, Cyber-Hound
4 decks
Card text
Faithful Mending
Instant
You gain 2 life, draw two cards, then discard two cards.
Flashback 

(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Star Trek Commander (TRC)
·
Uncommon
·
Illustrated by John Tyler Christopher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.