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Faldorn, Dread Wolf Herald card art
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Faldorn, Dread Wolf Herald

{1} {R} {G} · Legendary Creature — Human Druid · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
116
Decks Running
56
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Faldorn, Dread Wolf Herald card

Faldorn, Dread Wolf Herald

{1} {R} {G}
Legendary Creature — Human Druid
Whenever you cast a spell from exile or a land you control enters from exile, create a 2/2 green Wolf creature token. {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.
3 / 3
Commander Legends: Battle for Baldur's Gate (CLB) · Mythic · Illustrated by Jason A. Engle

Final zone distribution

42 instances
7.1%
Library
57.1%
Battlefield
23.8%
Graveyard
9.5%
Exile

The "good card" funnel

116 brought · 59 players
Brought to game
116
Ever drawn
38
Reached battlefield
31
Still on board at game end
24

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.8pp

Players who cast this card win 35% of the time (n=24) , vs 19% when it never left the library (n=59).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.9pp; 95% confidence interval +4.8pp to +27.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=53
2%
T1
15%
T2
25%
T3
11%
T4
11%
T5
34%
T6-9
2%
T10+
Median 4 P25 3 · P75 7 · max 10
On curve 42% (13 / 53 cast on T3)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.