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Part of Duskmourn: House of Horror
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Creature — Vampire Noble
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Falkenrath Noble
2%
Live Inclusion
Times Brought
502
Decks Running
279
Median Cast Turn
6
Drawn → Played
68%
Format
First-cast turn
n=71
1%
T1
1%
T2
11%
T3
8%
T4
15%
T5
55%
T6-9
7%
T10+
Median
6
P25
5
· P75
8
· max
18
On curve
23%
(6 / 71 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
503 brought · 259 playersBrought to game
503
Ever drawn
105
Reached battlefield
71
Still on board at game end
33
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 35% of the time (n=68) , vs 22% when it never left the library (n=337).
When players drew this card but left it in hand, they won 18% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.9pp; 95% confidence interval +1.8pp to +24.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
121 instances27.3%
Battlefield
38.0%
Graveyard
10.7%
Exile
24.0%
Hand
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
83 decks
-
2
Edgar Markov
43 decks
-
3
Clavileño, First of the Blessed
18 decks
-
4
Strefan, Maurer Progenitor
13 decks
-
5
Teysa Karlov
8 decks
-
6
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
5 decks
-
7
The Lord of Pain
5 decks
-
8
Drivnod, Carnage Dominus
4 decks
-
9
Astarion, the Decadent
3 decks
-
10
Ayara, First of Locthwain
3 decks
Card text
Falkenrath Noble
Creature — Vampire Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
2 / 2
Duskmourn: House of Horror Commander (DSC)
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Common
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Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.