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Part of Duskmourn: House of Horror
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Creature — Vampire Noble
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Duskmourn: House of Horror Commander (DSC)
Card Preview
Falkenrath Noble
Times Brought
235
Decks Running
129
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Falkenrath Noble
Creature — Vampire Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
2 / 2
Duskmourn: House of Horror Commander (DSC)
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Common
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Illustrated by Slawomir Maniak
Final zone distribution
50 instances36.0%
Battlefield
32.0%
Graveyard
4.0%
Exile
28.0%
Hand
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
31 decks
-
2
Clavileño, First of the Blessed
16 decks
-
3
Edgar Markov
15 decks
-
4
Strefan, Maurer Progenitor
9 decks
-
5
Teysa Karlov
5 decks
-
6
Maha, Its Feathers Night
3 decks
-
7
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
3 decks
-
8
Vito, Thorn of the Dusk Rose
3 decks
-
9
Alesha, Who Laughs at Fate
2 decks
-
10
Chatterfang, Squirrel General
2 decks
The "good card" funnel
235 brought · 116 playersBrought to game
235
Ever drawn
49
Reached battlefield
32
Still on board at game end
18
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 26% of the time (n=25) , vs 25% when it never left the library (n=149).
Observed gap +1.3pp; 95% confidence interval -9.0pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
3%
T1
3%
T2
3%
T3
13%
T4
13%
T5
59%
T6-9
6%
T10+
Median
6.0
P25
5
· P75
7
· max
12
On curve
22%
(4 / 32 cast on T4)
Cast same turn as drawn
35%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.